{"id":457,"date":"2024-04-26T18:51:18","date_gmt":"2024-04-26T17:51:18","guid":{"rendered":"https:\/\/liambenstead.co.uk\/?p=457"},"modified":"2024-04-26T18:52:34","modified_gmt":"2024-04-26T17:52:34","slug":"section-4-the-statement","status":"publish","type":"post","link":"https:\/\/liambenstead.co.uk\/?p=457","title":{"rendered":"Section 4 &#8211; The Statement"},"content":{"rendered":"\n<p style=\"font-size:clamp(26.944px, 1.684rem + ((1vw - 3.2px) * 1.985), 46px);\"><strong>Statement<\/strong><\/p>\n\n\n\n<p>As highlighted in the previous posts, I would see myself progressing onto getting a graduate or junior role at a studio to build upon my existing knowledge of the skills picked up at university. I may even have to learn new skills to facilitate this.<\/p>\n\n\n\n<p style=\"font-size:clamp(22.041px, 1.378rem + ((1vw - 3.2px) * 1.454), 36px);\"><strong>Strengths &amp; Weaknesses<\/strong><\/p>\n\n\n\n<p>I can see myself using the software I am comfortable with, like Maya, Blender, Unreal Engine, etc. to create environments that could potentially used in a portfolio. I could even go beyond that and include additional elements like easter eggs and more advanced material textures to enhance the scene.<\/p>\n\n\n\n<p>One of my main weaknesses is that&nbsp;I&#8217;m&nbsp;impatient. I&nbsp;don&#8217;t&nbsp;like playing the waiting game&nbsp;a lot, which leaves me mere frustrated. Another thing I often do is lack some&nbsp;confidence to do something I&nbsp;couldn&#8217;t&nbsp;normally do or come across something new to fix&nbsp;it. Certain things I lack the perseverance to do.&nbsp;I&#8217;m&nbsp;also showing my nervous side by&nbsp;thinking about how&nbsp;I would&nbsp;do this. This is why I sometimes struggle with new things,&nbsp;which could be attributed to my autism and learning difficulties. I still need help&nbsp;with some general skills.<\/p>\n\n\n\n<p>I also found it difficult working with new people and trusting them, with this course also&nbsp;providing me with this experience to better. Both Team Project and Professional&nbsp;Practise gave me this situation where this type of difficulty was challenged and gave me&nbsp;an understanding of how to approach this.<\/p>\n\n\n\n<p class=\"has-large-font-size\"><strong>How I would address these chosen weaknesses?<\/strong><\/p>\n\n\n\n<p>Perhaps the biggest and obvious step to rectify this is to be patient and learn the new skills required to live life. Nothing ever really pays off when I become impatient and increase the workload that I&#8217;m trying to learn, which ultimately results in a subpar or broken output of my learning. If I don&#8217;t understand how to do a certain thing on the first attempt, then I should go back to see where I went wrong and try to fix this. This is also a great problem solving technique, as anything I follow perfectly will break upon testing it will also fall along the same path. Building upon my mistakes makes me better at my skills.<\/p>\n\n\n\n<p style=\"font-size:clamp(24.034px, 1.502rem + ((1vw - 3.2px) * 1.663), 40px);\"><strong>The Steps<\/strong><\/p>\n\n\n\n<p>&#8220;Even if you make a game and release it on itch.io, it counts as a shipped game.&#8221; &#8211; Stuart Lilford (2023)<\/p>\n\n\n\n<p>Networking and getting to know everyone who works in the creative industries is also very important for me to do, as it builds upon a good connection with one another and allows them to collaborate if necessary. I have begun to go to many networking events to chat to game designers and hopefully gain insight about what it&#8217;s like working in the industry.<\/p>\n\n\n\n<p>Building upon my portfolio on ArtStation is also a very important step, as some of the content that I have already shown on there are semi-professional and out of university itself. I can use that to my advantage to showcase my passion for the jobs I would want to apply for.<\/p>\n\n\n\n<p>&#8220;Be passionate about what you do, as that can pay off in the future.&#8221; &#8211; James Berry (2023)<\/p>\n\n\n\n<p>&#8220;Just keep doing stuff, making them in your free time.&#8221; Adrian Mills (2023)<\/p>\n\n\n\n<p>I have a rough outline about where exactly to work. I ideally would want somewhere within an hour of Hull and be easy to access, even if the studio I apply to is not as simple to get to.<\/p>\n\n\n\n<p style=\"font-size:clamp(24.034px, 1.502rem + ((1vw - 3.2px) * 1.663), 40px);\"><strong>Contingency Planning<\/strong><\/p>\n\n\n\n<p>If at all any of these options yield no success and all applications get rejected, which might be possible, then I have acquired some additional contingency ideas about my career choice.<\/p>\n\n\n\n<p>&#8220;Avoid actually being single-minded about where you want to go.&#8221; &#8211; David Grant (2023).<\/p>\n\n\n\n<p>I have an idea about my Plan B in the event of if all of my applications to game companies are rejected, then I could always find myself going into design stuff such as developing 3D assets for a video or a TV studio. I could even find time to develop more extreme Photoshop skills should I go onto this route.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Statement As highlighted in the previous posts, I would see myself progressing onto getting a graduate or junior role at a studio to build upon my existing knowledge of the skills picked up at university. I may even have to learn new skills to facilitate this. Strengths &amp; Weaknesses I can see myself using the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32],"tags":[],"class_list":["post-457","post","type-post","status-publish","format-standard","hentry","category-the-designer-self"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/457","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=457"}],"version-history":[{"count":2,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/457\/revisions"}],"predecessor-version":[{"id":460,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/457\/revisions\/460"}],"wp:attachment":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=457"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=457"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=457"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}