{"id":886,"date":"2024-05-08T17:41:18","date_gmt":"2024-05-08T16:41:18","guid":{"rendered":"https:\/\/liambenstead.co.uk\/?p=886"},"modified":"2024-05-08T17:42:03","modified_gmt":"2024-05-08T16:42:03","slug":"post-10-render-output-part-5","status":"publish","type":"post","link":"https:\/\/liambenstead.co.uk\/?p=886","title":{"rendered":"Post 10: Render Output Part 5"},"content":{"rendered":"\n<p>This post&#8217;s purpose is to document the rendered results of the assets created and textured in both Maya and Substance. The remaining two assets are here to be shown off &#8211; the Cylinder Light and the Support Bollards &amp; Rope.<\/p>\n\n\n\n<p class=\"has-large-font-size\"><strong>Cylinder Light<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/HQ-Softer-Rembrandt-Short-1024x1024.png\" alt=\"\" class=\"wp-image-512\"\/><figcaption class=\"wp-element-caption\">Figure 17 &#8211; <em>Cheat sheet: Pro portrait lighting setups. Digital Camera World<\/em> (Matt Golowczynski, 2018)<\/figcaption><\/figure>\n\n\n\n<p>This is an attempt at possibly a technique I haven&#8217;t touched on yet, assuming I haven&#8217;t done so yet. This soft approach to Rembrandt short lighting details the purpose of the asset, by placing an area light directly inside of the lamp as a bonus to serve the asset&#8217;s purpose. Notice how the light toward the front of the image is dimmer compared to the rest of the wall.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/HQ-Illuminating-Coloured-Gels-1-1024x1024.png\" alt=\"\" class=\"wp-image-513\"\/><figcaption class=\"wp-element-caption\">Figure 18 &#8211; <em>Cheat sheet: Pro portrait lighting setups. Digital Camera World<\/em> (Matt Golowczynski, 2018)<\/figcaption><\/figure>\n\n\n\n<p>I had another go at the coloured gels option, this time allowing what the light is like when it&#8217;s lighting up a dark room or outside at night. Behind the asset, a hue of light-green dominates the right side as with the standard dark green approach is to the left. I intensified the area light within the lamp to illuminate the side of the wall.<\/p>\n\n\n\n<p class=\"has-large-font-size\"><strong>Support Bollards &amp; Rope<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/HQ-Split-With-Fill-1024x1024.png\" alt=\"\" class=\"wp-image-514\"\/><figcaption class=\"wp-element-caption\">Figure 19 &#8211; <em>Cheat sheet: Pro portrait lighting setups. Digital Camera World<\/em> (Matt Golowczynski, 2018)<\/figcaption><\/figure>\n\n\n\n<p>I don&#8217;t think I&#8217;ve touched upon the Split with Fill approachable option yet, so I did my best to replicate that with this asset. I made this by adding an area light to one side and setting the values to medium. I then added another light on the opposite side, preparing to dim its values so it could act as a reflector. One big disadvantage was with where the actual reflectors were located, as I had no idea how to access them. I would hope to find out where they were located so I can access them in the future. Other than that, this was a decent render.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/HQ-Split-Broad-Light-Blocker-1024x1024.png\" alt=\"\" class=\"wp-image-515\"\/><figcaption class=\"wp-element-caption\">Figure 20 &#8211; <em>Cheat sheet: Pro portrait lighting setups. Digital Camera World<\/em> (Matt Golowczynski, 2018)<\/figcaption><\/figure>\n\n\n\n<p>This one, I spent a while tweaking this to look professional. What I used was a light and placed it beside the camera, cranking the intensity up slightly and adding a light blocker to parts of the asset on the left. You can see the shadows of where the blocker was placed on the rope as its colour slowly transforms into a darker shade of red.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This post&#8217;s purpose is to document the rendered results of the assets created and textured in both Maya and Substance. The remaining two assets are here to be shown off &#8211; the Cylinder Light and the Support Bollards &amp; Rope. Cylinder Light This is an attempt at possibly a technique I haven&#8217;t touched on yet, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":["post-886","post","type-post","status-publish","format-standard","hentry","category-3d-asset-design"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/886","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=886"}],"version-history":[{"count":2,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/886\/revisions"}],"predecessor-version":[{"id":888,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=\/wp\/v2\/posts\/886\/revisions\/888"}],"wp:attachment":[{"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=886"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=886"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/liambenstead.co.uk\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=886"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}