{"id":906,"date":"2024-05-08T17:48:02","date_gmt":"2024-05-08T16:48:02","guid":{"rendered":"https:\/\/liambenstead.co.uk\/?p=906"},"modified":"2024-05-08T17:48:46","modified_gmt":"2024-05-08T16:48:46","slug":"post-4-wireframe-part-4","status":"publish","type":"post","link":"https:\/\/liambenstead.co.uk\/?p=906","title":{"rendered":"Post 4: Wireframe Part 4"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">We were given the task to put together ten assets in Maya and texture them using an external software in Substance Painter to bring their appearances to life by adding textures to compliment the design. We were also asked to put together a quick animation to show off all of the assets. Here is the fourth part of the wireframed models.<\/p>\n\n\n\n<p class=\"has-large-font-size wp-block-paragraph\"><strong>Roulette Table<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Main-View.png\" alt=\"\" class=\"wp-image-444\" style=\"width:458px;height:427px\"\/><figcaption class=\"wp-element-caption\">Main View<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Front-View.png\" alt=\"\" class=\"wp-image-446\" style=\"width:577px;height:212px\"\/><figcaption class=\"wp-element-caption\">Front View<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Side-View.png\" alt=\"\" class=\"wp-image-445\" style=\"width:411px;height:300px\"\/><figcaption class=\"wp-element-caption\">Side View<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Top-View.png\" alt=\"\" class=\"wp-image-447\" style=\"width:224px;height:361px\"\/><figcaption class=\"wp-element-caption\">Top View<\/figcaption><\/figure>\n\n\n\n<p class=\"has-large-font-size wp-block-paragraph\"><strong>Support Bollards &amp; Rope<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Main-View-1.png\" alt=\"\" class=\"wp-image-448\" style=\"width:435px;height:363px\"\/><figcaption class=\"wp-element-caption\">Main View<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Front-View-1.png\" alt=\"\" class=\"wp-image-449\" style=\"width:481px;height:318px\"\/><figcaption class=\"wp-element-caption\">Front View<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Side-View-1.png\" alt=\"\" class=\"wp-image-450\" style=\"width:191px;height:431px\"\/><figcaption class=\"wp-element-caption\">Side View<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/benstead-2020.hulldesign.co.uk\/wp-content\/uploads\/2021\/01\/Top-View-1.png\" alt=\"\" class=\"wp-image-451\" style=\"width:582px;height:163px\"\/><figcaption class=\"wp-element-caption\">Top View<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>We were given the task to put together ten assets in Maya and texture them using an external software in Substance Painter to bring their appearances to life by adding textures to compliment the design. 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Here is the\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"liam\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/liambenstead.co.uk\/?p=906\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.8\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_GB\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Liam&#039;s Blog -\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Post 4: Wireframe Part 4 - Liam&#039;s Blog\" \/>\n\t\t<meta property=\"og:description\" content=\"We were given the task to put together ten assets in Maya and texture them using an external software in Substance Painter to bring their appearances to life by adding textures to compliment the design. We were also asked to put together a quick animation to show off all of the assets. 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