Author: liam

  • Reference List

    Academic References David (n.d) What is a Stream Overlay? TacticalLion Designs. 20 August. Available online: https://tacticalliondesigns.com/what-is-a-stream-overlay/?v=79cba1185463 [Accessed 4th March 2022] Luca, J. & Tarricone, P. (2002) Successful teamwork: A case study. Proceedings of the 25th HERDSA Annual Conference. Perth, Australia. 7 -10 July 2002. Higher Education Research and Development Society of Australasia. Available online: https://ro.ecu.edu.au/cgi/viewcontent.cgi?article=5007&context=ecuworks [Accessed 29th April 2022]…

  • Getting Started

    Me and the other members of the group have basically got started with the designs for our business. Excluding the logo previously shown off, Kye has been working hard at making the Templately Workspace for us and we have got the ground running. He downloaded a template for us to change as our page develops.…

  • Finalizing the Project/Roles

    During the first presentation, the lecturer outlined some key areas for me to add for this week, including thinking of a project name and finalizing the individual roles Seb, Kye and I will contribute towards. We had a discussion about what to call the website that we plan to showcase our original overlays on, and…

  • Diary Log Reference List

    bblakeyyy (2019) HOW TO KILL AND RESPAWN PLAYER-Unity Tutorial [Video] Available online: https://www.youtube.com/watch?v=H69PfxOr6bk [Accessed 7/1/2021] Bfxr (n.d.) Bfxr. Make sound effects for your games. Available at: https://www.bfxr.net/ [Accessed 10/1/2021] Blackthornprod (2018) 2D DOUBLE / TRIPLE JUMP PLATFORMER CONTROLLER – EASY UNITY TUTORIAL [Video] Available online: https://youtu.be/QGDeafTx5ug [Accessed 6/12/2020] Blackthornprod (2018) HOW TO MAKE HEART/HEALTH SYSTEM…

  • Diary Log Part 3: Polishing and Prototypes

    So the game I made looks ready, but that’s just me. In order for me to have a solid game, I have to meet the needs of my audience, which is essentially the focus I am trying to lean towards. This meant on top of everything that I have added into the game, I also…

  • Diary Log 2: Creating the Functions/Additional Assets

    My next plan is to develop the scripts and functions the way I envisioned them to work in the game. Having the sole player movement script didn’t feel like enough, so I got to work. Before I could do any more scripting, I had to make part of the stage look nice, so I added…

  • Diary Log 1: Creating Assets and Developing

    So here we are, I am tasked with creating a game of my choice after submitting the Game Design Documentation a week ago. I have planned out how I am going to envision my game and begun making the bread of all development – the assets. This is my pixel art sprite sheet made purely…

  • Adventure Boy

    This week’s activity was to create a platformer game using the PowerPoint as a guide to create said game. I followed the steps and had ideas to expand the game by including features such as spikes, attaching the camera to the player and a lives system. Here is the script for the player movement.

  • Industry Portfolio

    PORTFOLIO Prototypes 3D Assets Character Sculpt/Animation Contact Greetings. My name is Liam Benstead and I thrive to become a game designer. Below are my best work from my time at university, ranging from different aspects of game design. Prototypes This prototype was formed as part of the Chindogu theme. I decided to pitch an FPS…