Category: Year 3

  • Animation Exercise

    I have downloaded a ninja character and the animations from Mixamo (Adobe Systems Incorporated, 2022) to demonstrate how I can put some animations into my sequence easily. I have experimented with the level sequencer, placing the animations in and determined the length. I’ve also made the player character trigger the animations when going near them.…

  • Lighting Experimentation

    Lighting I needed to understand some lighting techniques before experimenting in Unreal. There are two types of lighting techniques, namely high-key and low-key lighting (Farrell, n.d). One is used to “evoke an upbeat and optimistic environment”, and the other is primarily used to distil “fear and worry” within a scene. In this exercise, I wanted…

  • Production Notes

    Camera Exercises Virtual Cameras To get more insight on how I will be using Unreal Engine for the sequence, I opened an example map set up by the lecturers to practise how I would go about doing this. Switching between cameras is key, so created a few more cameras., each focusing on the scene. I…

  • Section 1 – Life Options Mind Map

    The travelling aspect of the mind map is a hobbyist and optional approach to what I want to do, as geography is something I am great at. This could also enhance inspiration to make something in Maya and Unreal.

  • Section 3 – Design Sketch

    What I would hope for in terms of designing the layout for the industry portfolio for assignment 2 is that going back to what I included on the mood board in the previous post, I would include something in the influence of how Molly Jameson (2023) would structure her site, but with the addition of…

  • Section 4 – The Statement

    Statement As highlighted in the previous posts, I would see myself progressing onto getting a graduate or junior role at a studio to build upon my existing knowledge of the skills picked up at university. I may even have to learn new skills to facilitate this. Strengths & Weaknesses I can see myself using the…

  • Section 5 – References

    Berry, J. (2023) [Speaker Interview] 14th March. 15:00. Grant, D & Hayhurst, J. (2023) [Speaker Interview] 7th February. 15:00. Jameson, M (2023) [Portfolio Website] Available online: http://www.mollyjameson.com/ [Accessed 3rd April 2023] Lilford, S. (2023) [Speaker Interview] 14th February. 15:00. Mills, A. (2023) [Speaker Interview] 21th February. 15:00.

  • Producing the Project

    Now that I have planned out the sequence, now is the time to make the actual environment in Maya. I have extruded a simple plane out as a starter to begin to populate them with assets to slowly bring the sequence to life. For any assets that I can make myself, I needed to make…

  • Planning the 360 Video

    What is the idea of the video? What I planned to do within the sequence is played around the concept of scaling that is a proven element in the Alice in Wonderland story and its variations. Weird things would be happening around the viewer which could also lean into the rabbit hole concept as well,…