Category: University Work
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Diary Log Part 3: Polishing and Prototypes
So the game I made looks ready, but that’s just me. In order for me to have a solid game, I have to meet the needs of my audience, which is essentially the focus I am trying to lean towards. This meant on top of everything that I have added into the game, I also…
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Diary Log 2: Creating the Functions/Additional Assets
My next plan is to develop the scripts and functions the way I envisioned them to work in the game. Having the sole player movement script didn’t feel like enough, so I got to work. Before I could do any more scripting, I had to make part of the stage look nice, so I added…
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Diary Log 1: Creating Assets and Developing
So here we are, I am tasked with creating a game of my choice after submitting the Game Design Documentation a week ago. I have planned out how I am going to envision my game and begun making the bread of all development – the assets. This is my pixel art sprite sheet made purely…
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Adventure Boy
This week’s activity was to create a platformer game using the PowerPoint as a guide to create said game. I followed the steps and had ideas to expand the game by including features such as spikes, attaching the camera to the player and a lives system. Here is the script for the player movement.
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Industry Portfolio
PORTFOLIO Prototypes 3D Assets Character Sculpt/Animation Contact Greetings. My name is Liam Benstead and I thrive to become a game designer. Below are my best work from my time at university, ranging from different aspects of game design. Prototypes This prototype was formed as part of the Chindogu theme. I decided to pitch an FPS…
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Essay Assigment
The module’s sole assignment was to study games of our choice based around the concepts explored in the weekly lectures and apply them to our own whilst also being critical of the analysis. My choice unsurprisingly was based around the Dreamcast Era of Sonic games, from Sonic Adventure 1 to Shadow the Hedgehog.
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OC (Original Character) Proportions
This week’s activity is to design a character using proper proportions. I thought to mix things up a notch and try to accurately design an original character based on the Sonic series (I know it’s not human, but I’d like to expand on things). Here’s the drawing. Note: The Sonic series is owned by Sega.…