Category: Year 1
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Animation Exercise 2: Logo Animation
The video How it was made I wanted to imagine the composition and get the ideas down from my head onto paper, so I draw up a rough storyboard of the logo animation piece. Here is the composition plan. The idea for this logo piece is to demonstrate my abilities to construct a 15 short…
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Animation Exercise 1: Island Staging
For the first assignment of the animation module, we have been tasked with creating and selecting some animation exercise we have been doing over the past few weeks. This is meant to show off our best work within Adobe After Effects and Adobe Audition (with audio). I have decided on a few ideas that could…
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Diary Log Reference List
bblakeyyy (2019) HOW TO KILL AND RESPAWN PLAYER-Unity Tutorial [Video] Available online: https://www.youtube.com/watch?v=H69PfxOr6bk [Accessed 7/1/2021] Bfxr (n.d.) Bfxr. Make sound effects for your games. Available at: https://www.bfxr.net/ [Accessed 10/1/2021] Blackthornprod (2018) 2D DOUBLE / TRIPLE JUMP PLATFORMER CONTROLLER – EASY UNITY TUTORIAL [Video] Available online: https://youtu.be/QGDeafTx5ug [Accessed 6/12/2020] Blackthornprod (2018) HOW TO MAKE HEART/HEALTH SYSTEM…
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Diary Log Part 3: Polishing and Prototypes
So the game I made looks ready, but that’s just me. In order for me to have a solid game, I have to meet the needs of my audience, which is essentially the focus I am trying to lean towards. This meant on top of everything that I have added into the game, I also…
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Diary Log 2: Creating the Functions/Additional Assets
My next plan is to develop the scripts and functions the way I envisioned them to work in the game. Having the sole player movement script didn’t feel like enough, so I got to work. Before I could do any more scripting, I had to make part of the stage look nice, so I added…
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Diary Log 1: Creating Assets and Developing
So here we are, I am tasked with creating a game of my choice after submitting the Game Design Documentation a week ago. I have planned out how I am going to envision my game and begun making the bread of all development – the assets. This is my pixel art sprite sheet made purely…
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Adventure Boy
This week’s activity was to create a platformer game using the PowerPoint as a guide to create said game. I followed the steps and had ideas to expand the game by including features such as spikes, attaching the camera to the player and a lives system. Here is the script for the player movement.
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Essay Assigment
The module’s sole assignment was to study games of our choice based around the concepts explored in the weekly lectures and apply them to our own whilst also being critical of the analysis. My choice unsurprisingly was based around the Dreamcast Era of Sonic games, from Sonic Adventure 1 to Shadow the Hedgehog.