For this weeks theme, we were given the opportunity to make a prototype that is fit the theme of unuselessness, it being neither useful nor useless. I decided to think outside the box and made an FPS game which doesn’t have any enemies or any targets to shoot at to trigger an event. Here is the video below. Enjoy.
References:
Epic Games, Inc (2022) Assetsville Town [Asset Pack] Available online: https://www.unrealengine.com/marketplace/en-US/product/assetsville-town [Accessed 25th March 2022]
Facepunch Studios (2006) Garry’s Mod [Video Game] Valve. Available online: https://store.steampowered.com/app/4000/Garrys_Mod/ [Accessed 25th March 2022]
Galactic Café (2013) The Stanley Parable [Video Game]. Available online: https://store.steampowered.com/app/221910/The_Stanley_Parable/ [Accessed 2tth March 2022]
Spooky Hooky – Environments (2020) Speed Level Design – Japanese Street – Unreal Engine 4 [Video] Available online: https://www.youtube.com/watch?v=RAmN-vrNr-4&t=511s [Accessed 26th March 2022]
The Unreal Cousinzzz (2020) How to make a widget show in a specific spot in unreal engine [Video] Available online: https://www.youtube.com/watch?v=0uSww39qhVA [Accessed 23rd March 2022]
Valve (2004) Half-Life 2 [Video Game] Available online: https://store.steampowered.com/app/220/HalfLife_2/ [Accessed 25th March 2022]
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