For the week’s activity we were required to create a high polygon crate using Maya. Then, we had to create a low polygon version for us to start using UV on that crate.
High Poly

I start with a cylinder, cutting out the 3/4 of the model and extruding out the remaining quarter’s flat sides. I selected the curved edges and extruded, and world mode to add some more space, using scale to edge it out to flat space. My next step was to mirror the parts to make a crate handle, finishing it off with the multi-cut tool on the sharp edges to smoothen it out.








Low Poly



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