Liam's Blog
About Me
University Work
Year 1
3D Asset Design
2D Art for Games
Introduction to Game Engines
Team Project
Introduction to Motion Graphics and Animation
Game and Entertainment Essay
Year 2
3D Character Design
Level Design
C Business
Mock Business Page
Rapid Prototyping
Professional Practise
3D Character Animation
Year 3
Major Project
Proposal
Dev Log
Practical
Immersive Design
The Designer Self
VFX and Post Production
Digital Storytelling
Articles
Personal Projects
Hospital Environment
Game Jams
Recent Blog Posts –
ZBrush Character Modelling Part III: Skull Meshing
May 6, 2024
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by
liam
in
3D Character Design
ZBrush Character Modelling Part IV: Facial Features & Hair
May 6, 2024
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by
liam
in
3D Character Design
ZBrush Character Modelling Part V: Other Details (Hair, Hands, Accessories etc.)
May 6, 2024
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by
liam
in
3D Character Design
ZBrush Character Modelling References:
May 6, 2024
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by
liam
in
3D Character Design
Hard Surface Modelling
May 6, 2024
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by
liam
in
3D Character Design
ZRemesher/Subdivision Activity
May 6, 2024
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by
liam
in
3D Character Design
Dynamesh Pumpkin
May 6, 2024
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by
liam
in
3D Character Design
ZBrush Experimentation
May 6, 2024
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by
liam
in
3D Character Design
Week 3 – Storytelling
May 5, 2024
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by
liam
in
Level Design
Week 2 – Landscaping & Foliage Painting
May 5, 2024
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by
liam
in
Level Design