Category: Year 1
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Post 21 [Reference List]
Adpost.com (2020) air hockey table FOR SALE in Philippines. Available online: https://www.adpost.com/ph/sports_games/2380/ [Accessed 16 November 2020]. Alibaba.com (2020) 2 Players Coin Operated Air Hockery Table Arcade Air Hockey Game Machine Sports. Available online: https://www.alibaba.com/product-detail/2-Players-Coin-Operated-Air-Hockery_60780406108.html [Accessed 16 November 2020]. AliExpress.com (2020) New Arrival Automatic Poker Card Shuffler Battery Operated Casino Game Playing Cards Shuffling Machine Advanced Casino Robot.…
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HP/LP Crate
For the week’s activity we were required to create a high polygon crate using Maya. Then, we had to create a low polygon version for us to start using UV on that crate. High Poly I start with a cylinder, cutting out the 3/4 of the model and extruding out the remaining quarter’s flat sides.…
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Asset Theme – Casino/Arcade
Group 10’s activity this week is to come up with a theme and a bunch of assets and references to support our findings. We each have to come up with a blog post detailing which 10 assets we will be modelling. Here’s mine: Air Hockey Table Arcades have a variety of games you can play…
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nCloth Exercise
Week 2′ activity with Jason and Tom required us to look at different ways to model curved shapes such as a round table. One of those techniques was by using NURBS curves to easily draw what we wanted on to the Maya interface. Our task was to make a table, a cloth, fruit bowl and…
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Team Project: Pre-Production: 8th – 14th Feb
This week, we were put into a group in the context of producing a video game for the module. I was put into Group F along with Max Osbourne, Jack Bennett, Anthony Brown, Kameron Stephenson, Ben Oldcorn and Shane Bowman, albeit Kameron and Ben were absent and Shane left the course. The first thing to…
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Team Project Pre-Production: 15th – 21st Feb
For this week, we were tasked with developing our initial ideas for the game we are about to make. We have decided on a genre and setting from the last week and came up with some potential ways to bring that idea forward with some pre-production techniques. I was asked to create a mood board…
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Team Project Pre-Production: 22nd – 28th Feb
I began the week by signing up to Jira, which is a planning tool for our project. I took the time to familiarize myself with the software layout and basically checked out the sample project created by the lecturer as a sort of introduction. I considered planning out the assets by putting together a rough…
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Team Project Pre-Alpha Phase: 1st – 7th Mar
For this week, my focus was mainly gathering the reference images of my assigned assets and hopefully begin modelling them in Maya to put in the team game. I have thought carefully about what appearance the assets will look like, with the assets’ appearance resembling that of early 1900s objects. I have also set up…
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Team Project Alpha Development: 8th – 14th Mar
This week, I have been starting to develop my assets in Maya and texturing them in Substance after a few weeks of pre-production. My main goal was to make them look as faithful to what the team wants from the game ‘Prescription Grade Spooks’ by making them look like they were abandoned in terms of…
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Team Project Alpha Development: 15th – 21st Mar
This week, I continued the trend of making another asset for Prescription Grade Spooks as this week marks the milestone for which the game needs to be fully playable from start to finish. Obviously, I was more focused on completing another asset in this for this occasion and settled on making the old hospital bed…